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Airsoft Rules And Regulations

Taktik Airsoft rules and regulations

These airsoft rules must be respected at all times during all Taktik Airsoft games.

  1. Individual
  2. Team
  3. Field
  4. Gear
  5. Weapons
  6. Game
  7. Security

1. Individual

  • To participate in Taktik Airsoft event in airsoft fields, the player must be 18 years or more.
  • To participate in Taktik Airsoft event in paintball fields, the player must be 16 years or more.
  • To participate in any Taktik Airsoft event, players under 16 years must have legal guardian present.
  • An identity card can be asked to prove your legal age at registration. Not having one will result in the dismissal of your registration.
  • No authorization from parent or legal guardian shall be considered valid for minors.
  • The purchase or sale of any item (gear, weapon, etc) to minors is strictly forbidden at the event.
  • A liability waiver must be signed by the player and given to the organization of the event before starting to play.
  • The player has the responsibility to respect the rules and objectives of the event.
  • The player has the duty to keep updated via the web or other means of communication for any changes of the event.
  • It is the player’s responsibility to give back the borrowed items to those eligible.
  • Airsoft is based on Honour and the respect for “calling” if you get hit.
  • If a player receives multiple complaints during an event, the player may not be eligible to play in future events.
  • Taktik Airsoft are not responsible for theft or loss of any items at the event.
  • All players must have identifying name tag on his shoulder our torso that can be identified from the inscription sheet and the release sheet.

 

2. Team

  • Teams must be composed of two players or more.
  • Teams must have a common way to communicate verbally or non verbally.
  • Teams must have at least one designated player for communication with the command structure.
  • Each team will need to have clear identifying markers (Boony VS Cap, Camo VS Jeans, Short sleeve VS Long sleeve). These will decided by the rules of the event.
  • Each team will have a designated leader and COC (chain of command).
  • Each team is responsible for it’s own objectives.
  • Players on a team may not hinder any other players objectives.

 

3. Field

  • No minors are allowed on the field, either as player or spectator.
  • The player must pick up his waste and dispose of it in the appropriate place or bring it back with them.
  • It is important to respect the land made available and it is the responsibility of each player to keep it intact for future play.
  • Do not damage objects or facilities at the event.
  • Players must obey the rules set for each zone on the field.
  • Objects from the field can be used in a manner to obtain objectives (defensive) in a none-destructive manner.
  • Objects from the field cannot be used as weapons to strike other players.

 

4. Gear

    • Protective ballistic rated glasses or goggles must be worn at all times on the ground and should never be removed in game.
    • Glasses or goggles must conform to the standard ballistics rating (Z87). Tests may be required if there is doubt of the strength and protection glasses.

Recommended:

  • Paintball mask or full face mask.
  • Mouth protection (shemag, balaclava, airsoft or paintball mesh).
  • Dental protection if player has no facial protection.
  • Groin protection (cup)
  • Breast protection (vest, two layers of clothing, padded undergarment)
  • Ear protection (helmet, complete ear headset, straps or scarf)

  • Any type of protective gear may not hinder movement of visibility in any way.
  • All players need an orange hunting hat or approved suitable alternate to indicate out of game or injured status.
  • Players may not remove or change gear that could confuse the other team.
  • For night games all players need a flashlight or a tactical flashlight of under 500 Lumen.

 

5. Weapons

  • The use of none lethal striking or stabbing weapons (rubber knife, night stick, etc) is not allowed and the proprietor can be warned / removed from the game for use of it.
  • All weapons must be inspected on the chronograph for approval by the organizer at registration time of the event.
  • If a weapon fails to comply with the regulations it is not allowed for the event.

FPS limits for outdoor events based on 0.2g bb:

  • AEG up to 400 FPS is permitted, 401 FPS to 405 FPS single shot only and 406 + not allowed
  • Bolt action riffles up to 450 FPS is permitted, 451 + not allowed
  • GBB up to 400 FPS is permitted, 401 FPS to 405 FPS single shot only and 406 + not allowed
  • Side arms up to 380 FPS is permitted, 381 + not allowed

FPS limits for indoor events based on 0.2g bb:

  • AEG up to 380 FPS is permitted, 381 FPS to 385 FPS single shot only and 386 + not allowed
  • Bolt action riffles up to 380 FPS is permitted, 381 FPS to 385 FPS target can only be engaged at 15m or more and 386 + not allowed
  • GBB up to 380 FPS is permitted, 381 FPS to 385 FPS single shot only and 386 + not allowed
  • Side arms up to 380 FPS is permitted, 381 + not allowed

Engagement limits for weapons:

  • FPS to 380 FPS, 0 m and up
  • 381 FPS to 400 FPS, 8 m and up
  • 401 FPS to 450 FPS, 20 m and up

  • Semi-automatic sniper rifles are allowed in single shot and must respect the AEG fps limits.
  • Drum mag (2000 bbs) are allowed, but only a maximum 2000 bbs per player. (1 mag)
  • Highcaps (150 bbs and up) are allowed, but only a maximum 2000 bbs per player. (7 to 13 mags)
  • Midcaps (70 to 149 bbs) are allowed, but only a maximum 2000 bbs per player. (14 to 29 mags)
  • Lowcaps (20 to 69 bbs) are allowed, but only a maximum 2000 bbs per player. (30 to 100 mags)
  • Bolt action sniper riffles or for semi-auto sniper riffles are allowed at a maximum 100 bbs per player with a minimum of 3 magazines.
  • A speed loader is not considered an extra mag but is considered in total bb count if loaded.
  • Grenades can only be of non-explosive mechanism (gas, spring, etc) and must be approved by Taktik organizers.
  • Grenades must propel bbs as source of ammunition and must be approved by Taktik organizers before the game.
  • Smoke grenades are not allowed at any game.
  • Claymores or mines device types can only be of non-explosive mechanism (gas, spring, etc) and must be approved by Taktik organizers.
  • Any other type of device or weapon must be verified and approved Taktik organizers (mortar, grenade launcher, rocket launcher, etc).

Absolutely no incendiary or explosive devices can be used. Examples are (and not limited to):

  • Homemade grenade with firecracker
  • Powder grenade
  • Shrapnel device

6. Game

  • If player is hit, he is DEAD or injured by the rules of the event and must put up in view his orange hunting hat.
  • Definition of a hit: bb must strike a direct hit on any part of a players body.
  • Definition of a none hit: bb rebounds off an object or player and hits any part of the players body.
  • If you’re weapon is hit, it is unavailable until the respawn by the rules of the event.

Hit or freeze sequence of event: 

  • Calling HIT
  • Pointing main weapon upwards
  • Putting up for display orange hunting hat on weapon barrel or body at highest point (head)
  • Player can not move during designated respawn time
  • If game permits a player can call for medic
  • No verbal or none verbal communication is allowed until player back in game (respawned)
  • Team members can drag you to a medic (under the arms or by the vest)
  • If a medic is available he can revive the player (local respawn) providing this meets the rules of the game
  • Medics can revive them
  • Player proceed with local respawn
  • If a medic is unavailable or not part of the game wait the designated respawn time
  • Player proceed to respawn point
  • Walk to respawn point with orange hunting hat on weapon barrel or body at highest point (head)
  • The player who returns to his respawn should do so in order by avoiding combat zones

Respawn sequence of event – Player

  • Once at respawn point player removes hunting hat and conceal it in his gear
  • Player wait indicated time by game rules
  • Player returns to team or previous location

Respawn sequence of event – Team

  • Once at respawn point player removes hunting hat and conceal it in his gear
  • Player wait indicated time by game rules
  • Player must wait for one or all other team member depending on the rules of the event
  • Team must returns to previous location, orders or objectives

  • The Freeze is allowed (and suggested) within 4m, but may be denied at any time.
  • If the player refuses a freeze, be careful and target a protected part of the body excluding the head with the appropriate weapon type and range (see weapon section).
  • The player who has accepted the freeze shouts HIT and put up in view his orange hunting hat. He can seek help from a medic and his team after this.
  • If the player who has refused to freeze can not blame the other player if there is a situation of “OVERKILL”.
  • If in doubt you are unsure of being touched, it is better to caller HIT an avoid being called out or targeted multiple times.
  • If you see a player cheating you must confirm it, if possible with an other player, and report it to the organizer of the event as soon as possible (radio communication suggested). Do not engage the other player directly to avoid any unnecessary conflict with the other player.
  • Players must listen to their chain of command.
  • Players must obey orders from their chain of command.
  • Players must be able to communicate with their team and chain of command.
  • When aiming, select the main body as preferred target and only target the head when no other body part is available.
  • If a player accidentally fires on another player face, the shot is considered fair and good. But if the same player fires into the faces of other players during the event, the player can be penalized for the event.
  • If you out or low on ammunition, you’re not dead, but you must go to the reload zone indicated by the event or use the content of speed loader only. No bags or containers of bbs on the field… only in reload zone indicated by the event
  • A player can borrow mags from an other player if he is running out of ammunition.
  • If your weapon is no longer working and you have no other weapon on hand you can call HIT and proceed to where you can deposit your weapon and/or fix it.

 

7. Security

  • Special zones outside of the playing field will be indicated as a “no-fire zone” and will be considered safe to remove eye and face protection.
  • Drugs and alcohol are strictly forbidden on the grounds at all times, that it is before, during and after the game.
  • The people caught in the act or in the condition of consume will be banned from the event and future ones also.
  • If a player needs special care, because of allergies, health problems or others issues, he must notify the organizer before registration of all procedure and information regarding his situation. (medication, EpiPen, Athsma Pump, etc).
  • If a player does not submit his medical problems to the organizer, they can not blame or hold the organizer responsible if any situation occurs.
  • After any medical situation, only the Taktik organizer(s) and a players team mates may decide to return the inflicted player to play.
  • If a player is seriously injured, the organization will provide rescue and communication tools so that health professionals can come to his rescue. The game may also be terminated.
  • If a dispute or altercation occurs, the organization will remove the players from the field for mediation, if any or all refuse they are removed the game and can not play in future events.
  • If a player is seriously injured (bleeding, eyes, nose, ears, mouth, teeth, groin, breast) by airsoft fire, they can not retaliate in any way and must call or be called 911 on the field and radio before being evacuated from the field. The game will be pause or end depending on the gravity of the situation.
  • Physical or verbal abuse is not any permitted between players and others who are on the grounds. This behaviour will result in immediate expulsion of the game and in future events.
  • Body searches are not permitted during events.
  • Taking a prisoner is not permitted during events.